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  1. ๐๐จ๐ฌ๐•๐จ๐ข๐ ๐…๐จ๐ซ๐ฎ๐ฆ
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  4. Patch Notes

03/03/2025 - Patch Notes (Star Changes)

    • Patch Notes
  • PurgeXD
  • March 3, 2025 at 12:31โ€ฏPM
1st Official Post
  • PurgeXD
    Lead Team Thread Author
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    • March 3, 2025 at 12:31โ€ฏPM
    • Official Post
    • #1
    ptchnots2.png?ex=677387b8&is=67723638&hm=daa306e2ec32528d22fb26dd889a6d145a7cb8c014993971c76b9bbfb6e61412&


    Changelog

    • Added Up to level 4 there is a x% chance of never getting bad effect, Damage in PvE is increased, Probability to receive critical hits decreased and Damage from critical hits decreased buffs to the Character Info.
    • Added Advanced Mounts 2 NPC, you can find new 36 speed version mounts.
    • Removed Family Blessing 3 and 7 Buffs.
    • Reworked Family Blessing 5 Buff:
      • Increases Gold earned by 10%.
      • Increases fame received by 10%.
      • Damage in Towers is increased by 30%.
      • There is a 5% chance of getting additional box from World Boss.
      • When raid is finished, there's a 5% chance that box drops second time.

    Star Changes

    • We've replaced non-working effects with the new ones.

    [Weapon]

    • Renamed '' All attacks are increased by x '' to the '' Enhanced Damage is increased by x ''
    • Blackout โ†’ Now increases attack power in Act 4 (2%, 4%, 7%, 10%, 15%).
    • Freeze โ†’ Now increases damage in raids (2%, 4%, 7%, 10%, 15%).
    • Deadly Blackout โ†’ Now increases damage in PvE (2%, 4%, 7%, 10%, 15%).
    • Minor Bleeding โ†’ Now grants a chance for monsters to drop an item twice when hunted (1%, 2%, 3%, 5%, 7%).
    • Bleeding โ†’ Now grants a chance for raid boxes to drop twice when a raid is completed (1%, 2%, 3%, 5%, 7%).
    • Heavy Bleeding โ†’ Now increases damage to stone-type monsters (10%, 20%, 30%, 50%, 70%).

    P.S.: Damage to Plans, Animals, Enemy, Undead, Small Monsters and Big Monsters currently doesn't work and work in progress!

    [Armour]

    • Small Open Wound โ†’ Now increases magic damage in raids (2%, 4%, 7%, 10%, 15%).
    • Open Wound โ†’ Now increases ranged damage in raids (2%, 4%, 7%, 10%, 15%).
    • Blackout โ†’ Now increases melee damage in raids (2%, 4%, 7%, 10%, 15%).
    • Deadman's Hand โ†’ Now increases all elemental resistances (2%, 4%, 7%, 10%, 15%).
    • Frozen โ†’ Now increases all defenses (5, 7, 10, 15, 20).
    • Blinded โ†’ Now increases fame received (2%, 4%, 7%, 10%, 15%).
    • Spasm โ†’ Now reduces damage taken from critical hits (1%, 3%, 5%, 7%, 10%).
    • Weak Armour โ†’ Now increases all defenses in Act 4 (2%, 4%, 7%, 10%, 15%).
    • Shock โ†’ Now grants a chance to receive an additional box after completing Act 4 and Caligor Raid (1%, 2%, 3%, 5%, 7%).
    • Paralysis โ†’ Now grants a chance to receive an additional box from World Bosses (1%, 2%, 3%, 5%, 7%).

    You will also have more chance to hit following effects when upgrading with Premium Star Scroll:

    [Weapon]

    • Enhanced Damage
    • Damage in Raids
    • Damage in PvE
    • All Attacks increased
    • All Defences increased
    • Crit Chance
    • Crit Damage
    • PvP Damage
    • Reduced Damage in PvP

    [Armour]

    • Melee Damage in Raids
    • Ranged Damage in Raids
    • Magic Damage in Raids
    • Melee Defence Flat
    • Ranged Defence Flat
    • Magic Defence Flat
    • Melee Defence %
    • Ranged Defence %
    • Magic Defence %
    • Reduced Damage in PvP
    • Reduced incoming Crit Damage
    • Reduced received critical hit chance
    • Max HP
    • All defences in A4
    • All defences flat

    [Accessory]

    • Reduces Critical Damage
    • Crit Chance
    • Damage in Raids
    • Damage in PvE
    • HP Increase
    • PvP Damage
    • Melee Defence Flat
    • Ranged Defence Flat
    • Magic Defence Flat
    • Dodge
    leadtest1
    • Quote

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