- New
- Official Post
Changelog
- Fixed an issue where God of Magician didn't give 5% cooldown.
Specialist Adjustments
Ice Mage:
Icy Mana Shield:
- Incoming damage is reduced by 15% to 8%.
- 40% to 42% of incoming damage is reduced directly from your MP.
Volcano:
Magma Plating:
- Duration decreased from 18 to 14 seconds.
Tide Lord:
Water Bubble:
- Incoming damage is reduced by 15% to 10%.
- 40% to 35% of incoming damage is reduced directly from your MP.
Lightning Strike:
- Cool time increased from 16 to 18 seconds.
Seer:
Mind Sink:
- Duration increased from 8 to 10 seconds.
- Incoming damage is reduced by 40% to 20%.
Waterfall Berserker:
Axe Throw:
- REMOVED Slight Paralysis
- REMOVED Serious injury
- ADDED Has a 60% probability of causing [Wounded]
Storm Charge:
- Chance of applying Knockout increased from 50 to 70%.
Axe of Fury:
- REMOVED Serious Injury
- ADDED Has a 70% probability of causing [Serious Injury PvP] to players and [ Serious Injury PvE] on monsters.
Rune Power of Water:
- Restores 5% to 8% of HP lost.
Energy of Pure Water:
- REMOVED Damage in Raids is increased by 15%.
Rampage:
- ADDED Has a 100% probability of receiving [Raging Berserker]
Berserker Rampage:
- Cool time decreased from 15 to 1 second.
Raging Torrent:
- Cool time decreased from 30 to 1 second.
- REMOVED Serious injury.
Under the Waterfall:
- REMOVED No HP Consumption.
- ADDED Never receives damage
- REMOVED When you're defending there's a 40% chance of inflicting serious injury on your opponent.
Whirlpool:
- REMOVED 20% Serious Injury.
- REMOVED If you have reached Waterfall Frenzy, damage increases by 50% of the current Rage bar while this in turn drops by 50%.
- ADDED Has a 100% probability of causing [Whirlpool] to the enemy.
Energy of the Waterfall:
- Duration increased from 180 to 300 seconds.
- Movementspeed is increased by 1 to 2.
- Every 4 seconds The rage bar increases by 2%.
- REMOVED Attack power is increased by 8% of the rage bar.
- Hit rate of all attacks is increased by 198 to 297.
Raging Waterfall:
- REMOVED 100% of Waterfall Strike.
- REMOVED If you have reached Waterfall Frenzy, damage increases by 60% of the current Rage bar while this in turn drops by 60%.
- ADDED Has a 80% probability of causing [Waterfall Strike PvP] to players and [Waterfall Strike PvE] on monsters.
Waterfall Ire:
- ADDED Reduces the monster's elemental resistances by 3.
Waterfall Anger:
- ADDED Reduces the monster's elemental resistances by 7.
Waterfall Fury:
- ADDED Reduces the monster's elemental resistances by 15.
Waterfall Frenzy:
- ADDED Reduces the monster's elemental resistances by 30.
Sunchaser
Wolf Charge:
- Cool time increased from 5 to 8 seconds.
Wolf Charge WOLF:
- REMOVED 25% Minor bleeding visually
- REMOVED 80% Fatal Bleeding
- ADDED Has a 50% probability of causing [Fatal Bleeding]
Lightning Fury:
- Changed from Dagger to Bow usage.
- REMOVED Death's Touch.
- REMOVED Rapid Retreat combo.
- REMOVED dash.
- ADDED Has a 60% probability of causing [Death's Touch PVP] to players and [Death's Touch PVE] on monsters.
Solar Spear:
- Removed Blinding Light.
- ADDED Has a 55% probability of causing [Expose Weaknesses PVP] to players and [Expose Weaknesses PVE] on monsters.
Nature's Healing Skill:
- BUG FIX Display that the Skill gives 100% Nature's Healing Buff to both caster and Sun Wolf.
- If the Sun wolf is already dead, it is resurrected with 50% to 80% HP.
- Cool time increased from 20 to 30 seconds.
Nature's Healing Buff:
- REMOVED Restored lifeforce occurs, in releasing at the probability of 100%.
Solar Shower:
- REMOVED 20% Blinding light.
- ADDED Has a 70% probability of causing [Expose Weaknesses PVP] to players and [Expose Weaknesses PVE] on monsters.
Spear of Binding:
- REMOVED Interrupt Move 70%.
- ADDED Has a 90% chance to cause [Chains of Light] to the enemy.
Wolf Pack WOLF Skill:
- REMOVED 80% Wounding Light.
- ADDED Has a 80% Probability of causing [Wounding Light PVP] to players and [Wounding Light PVE] on monsters.
Solar Eruption:
- Cool time increased from 30 to 45 seconds.
Sunspot Explosion WOLF:
- Cool time decreased from 65 to 1 second.
- REMOVED 50% Sunspot Explosion Aftermath.
- ADDED Has a 60 % Probability of causing Sunspot Explosion on the enemy.
Call of the wild buff:
- REMOVED There is a 100% chance that buffs below Lv 4 wil be removed.
- REMOVED Dodge is increased by 150
- ADDED All attacks are increased by 7%.
Holy Net Buff:
- Duration decreased from 5 to 3 seconds.
- REMOVED If you are attacked by the Sun Wolf, the damage is increased by 50%.
- ADDED Defence power is reduced by 7%.
Whirling Wolf:
- Cool time decreased from 35 to 1 second.
Whirling Wolf WOLF Skill :
- REMOVED Has a 50% probability of causing Wounding Light.
- ADDED Has a 70% Probability of causing [Wounding Light PVP] to players and [Wounding Light PVE] on monsters.
Judgement of the Sun Skill:
- Cool time decreased from 35 to 1 second.
- REMOVED Has a 100% probability of causing Power of the Sun.
- REMOVED Has a 100% probability of causing Blinding Light.
- ADDED Has a 80% probability of causing [Judgement of the Sun PVP] to players and [Judgement of the Sun PVE] on monsters.
Sun Wolf Pet:
- Buffed Hitrate from Sun Wolf from 100 to 750.
Voodoo:
Curse Beam (Basic) Skill:
- Cool time increased from 0.3 to 0.5 seconds.
- REMOVED Has a 5% probability of causing [Voodoo Priest Curse].
- ADDED There is a 90% chance that 1% off the remaining MP is lost.
Toxin Cloud:
- REMOVED 70% Venemous Snake Curse.
- REMOVED 15% Voodoo Priest Curse.
- ADDED Has a 80% probability of causing [Venemous Snake Curse PvP] to players and [Venemous Snake Curse PvE] on monsters.
Spider Curse Buff:
- Effect Level changed from Magical Debuff to Negative Effect. Level 2 increased to Level 4.
- HP is decreased by 10% to 3% of damage given.
- REMOVED Shadow resistance is reduced by 15%.
- ADDED - Defence Level is decreased by 1.
Stiff Body Buff:
- Effect level increased from level 3 to 4.
Soul Shield Buff:
- Effect level increased from level 5 to 4.
Soulwalk Skill:
- Cool time increased from 35 to 60 seconds.
Soulwalk Buff:
- REMOVED Every 2 seconds: Restores 990 HP.
- REMOVED No attack possible.
- REMOVED No HP consumption.
- REMOVED Sneak in.
- ADDED Restores 2'000 HP
- ADDED Upon getting hit, the enemy has a 60% chance to receive [Tainted Soul].
Tainted Soul
Debuff level 4
Duration 6 seconds
- Every 2 seconds:The opponent's HP is reduced by 495(Player Level*5) and the player's HP increased by the same.
- Every 2 seconds:The opponent's MP is reduced by 990(Player Level*10) and the player's MP increased by the same.
Limbo Soul:
- REMOVED Has a 20% Probability of causing voodoo priest curse.
Locust Swarp:
- REMOVED 25% probability of causing voodoo priest curse.
- ADDED 70% probability of causing [Voodoo Toxin]
Vengeful Soul:
- REMOVED 100% probability of causing vengeful Soul.
Voodoo Doll Skill:
- Cool time increased from 35 to 50 seconds.
- REMOVED 90% Voodoo Doll.
- REMOVED 5% Voodoo Priest Curse.
- ADDED 100% Of causing [Voodoo Doll PvP] to players and [Voodoo Doll PvE] on monsters.
M-M-Merling! Skill :
- Renamed to Merling Curse.
- REMOVED 100% Merling Curse.
- REMOVED 20% voodoo priest curse
- ADDED 100% probability of causing [Merling Curse PvP] to players and [Merling Curse PvE] on monsters.
Soulripper Skill:
- Cool time increased from 60 to 90 seconds.
- REMOVED 100% Nausea.
- REMOVED 20% Coodoo Priest Curse.
- REMOVED BCard in orange "Stores 20% of the damage caused by this skill (Max 3000 per target).
- ADDED 100% probability of receiving (Soul Ascension) Buff.
Deathly Curse Skill:
- REMOVED 100% Deathly Curse.
- REMOVED Bcard Only applies to enemies with debuffs above level 1.
- REMOVED Increases damage by 7000 per debuff stack (max 24000).
- ADDED Has a 100% probability of causing [Deathly Curse PvP] to players and [Deathly Curse PvE] on monsters.
- ADDED Has a 100% probability of receiving [Vengeful Soul].
