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  1. ๐๐จ๐ฌ๐•๐จ๐ข๐ ๐…๐จ๐ซ๐ฎ๐ฆ
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06/02/2026 - Patch Notes (SP Adjustments)

    • Patch Notes
  • PurgeXD
  • February 6, 2026 at 11:23โ€ฏAM
1st Official Post
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    PurgeXD
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    • February 6, 2026 at 11:23โ€ฏAM
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    • Official Post
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    pn2.png?ex=68107087&is=680f1f07&hm=600ead9f9b235b8a8a430f19e9b08d4871a8b9e90d181a25c66fa8985c89ee3d&


    Changelog

    • Fixed an issue where PvE Evolved Dragonslayer couldn't be inserted in AH.
    • Changed Reward from Ancelloan's Blessing (Limited) to Ancelloan's Blessing in Prestige 2 and 5 Reward Boxes.
    • Removed Costume Fusion and Costume Fusion Remover from player inventories. They will no longer work.
      • We also replaced them with 1x Stary Water and 1x Food Box in Fortune Wheel.
    • Added a new Coupon Trader NPC where you can obtain the new Magical Coupon.
      • You can now craft any coupon of your choice by trading 1ร— Magical Coupon.
      • Magical Coupons can be obtained from the Alveus Coupon NPCs by trading 3ร— regular coupons for 1ร— Magical Coupon.
    • Added new Reload option to the expired items in Auction House. You can now press Reload button if you wish to re-start the auction with same duration and price.
    • Valentine's day event has started, read all here.

      SP10 Rework

      We have taken a lot of time to remove the gimmicks from SP10's, lowering the skill ceiling needed for those sps, because even though the stuff like heat, gravity and sharpness worked, MANY of the effects regarding that bar did NOT work properly. Instead of working around that, we have chosen to remove those features and focus on giving those sps an idenity without it. Those sps are mostly blank canvases, while being observed in pve and pvp we will make further decisions on improving them even better. For example Blaster was the biggest issue, as we could not rework the skills to not use any heat requirement, so we put 100 heat generation on the shield without it being consumed, meaning people in pvp and pve can instantly gain the max effect without being a nuisance to themselves, making it so the sp comes online way earlier. You will feel that those sps gain a boost in damage, however you can turn off your brain and relax a bit, since we also reworked gravity to be able to pull only players instead of monsters with his pull skill. Give us feedback in the suggestions channel if you play those sps more! we will be keeping a close eye on them.
    Specialist Adjustments

    Waterfall Berserker:

    Under the Waterfall:
    - ADDED Up to level 4 there is a 100% chance of never getting a bad effect.

    Dragon Knight:

    Lunge:
    - REMOVED The target receives sharp lance when you attack while serious wound is active.
    - REMOVED You receive 5 Sharpness Points

    Long Lunge:
    - REMOVED Counts as pinpoint attack. Damage against targets with pierced armour is increased by 15%.
    - REMOVED You receive 20 Sharpness points

    Lance Dash:
    - REMOVED Counts as pinpoint attack. Damage against targets with pierced armour is increased by 15%.
    - Has a 30% to 60% probability of causing Serious Wound.
    - REMOVED You receive 30 Sharpness points

    Holy Whirlwind :
    - REMOVED You receive 50 Sharpness Points.

    Lance Throw :
    - REMOVED You receive 40 Sharpness Points.

    Triple Lunge:
    - REMOVED Counts as pinpoint attack. Damage against targets with pierced armour is increased by 25%.
    - REMOVED 70% Serious Wound.
    - REMOVED You receive 60 Sharpness points
    - ADDDED 70% porbability of causing [Critical Wound PvP] to players and [Critical Wound PvE] on monsters.

    Draconium Shield Skill:
    - Cool time increased from 12 to 18 seconds.

    Armour Demolition:
    - REMOVED Increases the chance of inflicting a critical hit by 10% if Sharp lance is active.
    - REMOVED Has a 100% probability of fully pierced Armour.
    - ADDED Has a 80% probability of causing [Fully Pierced Armour PvP] to players and [Fully Pierced Armour PvE] on monsters.

    Piercing Dragon:
    - Cool time increased from 80 to 90 seconds.
    - REMOVED Increases critical damage by 50% if Sharp Lance is active.
    - REMOVED Increases the chance of inflicting a critical hit by 50% if Sharp Lance is active.
    - REMOVED Counts as a Pinpoint attack. Damage against targets with pierced armour is increased by 50%.
    - ADDED Has a 70% Probability of causing [Piercing Dragon PvP] on players and [Piercing Dragon PvE] on monsters.

    Draconium Shield Buff:
    - Changed No HP Consumption to Never receives damage.

    Light of Protection Buff:
    - REMOVED Damage in Raids is increased by 15%.
    - REMOVED Movementspeed is increased by 1.
    - ADDED All attacks are increased by 12%

    Serious Wound Buff:
    - Duration decreased from 10 to 6 seconds.
    - REMOVED Every 2 seconds: HP is reduced by Playerlvlx7.
    - Melee defence is reduced by 15% to 25%.
    - ADDED Reduce all health regeneration received by 20%.

    Pierced Armour Buff:
    - Duration decreased from 10 to 8 seconds.
    - REMOVED Pierces armour. Increases damage of pinpoint attacks.
    - ADDED There is a 100% chance that damage from all attacks is increased by 6%
    - ADDED Melee defence is decreased by 75.

    Blaster:

    Launching Grenades:
    - REMOVED You receive 4 Heat Points

    Shock Grenade:
    - Attack Range increased from 7 to 9 cells.
    - Has a 80% to 65% probability of causing knock out.
    - REMOVED Push away 100% of 4 fields pvp.
    - REMOVED You receive 5 Heat Points

    Steep Shot:
    - REMOVED IF the High Heating effect is active, enemies from 2 spaces around the target are pulled together in once Place.
    - REMOVED You receive 10 Heat Points
    - ADDED Has a 50% probability of causing [Burn Mark PvP] to players and [Burn Mark PvE] on monsters.

    Napalm Grenade:
    - Cool time increased from 12 to 15 seconds.
    - REMOVED 50% Fatal Burn.
    - REMOVED Depending on your Heat Points, your attack power is increased from 3% to 15%.
    - REMOVED You receive 15 Heat Points
    - ADDED Has a 50% probability of causing [Fatal Burn Wound PvP] on players and [Fatal Burn Wound PvE] on monsters.

    Reload Skill:
    - Cool time increased from 10 to 25 seconds.
    - REMOVED You lose 40 Heat Points.

    Draconium Energy Shield Skill:
    - Cool time increased from 15 to 25 seconds.
    - ADDED You receive 100 Heat Points.

    Increased Firepower Skill:
    - Cool time decreased from 40 to 30 seconds.
    - REMOVED You lose 40 Heat Points.

    HEAT Shot:
    - REMOVED Depending on your Heat Points, your atatack power is increased from 4% to 20%.

    Energy Conversion Skill:
    - Cool time decreased from 60 to 40 seconds.
    - REMOVED You lose 80 Heat Points.

    Dragon's Breath Skill:
    - Cool time Increased from 70 to 80 seconds
    - REMOVED All Heat Points are consumed. The damage increases by 50% of the consumed Heat Points.
    - REMOVED You lose 100 Heat Points.
    - REMOVED Has a 100% of causing Burned by Dragon's Breath.
    - ADDED Has a 80% Probability of casusing [Dragon's Breath PvP] to players and [Dragon's Breath PvE] on monsters.

    Reload Buff:
    - Duration decreased from 30 to 15 seconds.

    Preheating, Heating, High Heating and Ultra High Heating Buffs:
    - Increases the equipped fairy's elmeent by 20.
    - On attack there is a 10% chance of inflicting [Blaster's Powerful Burn] instead of fatal burn on your opponent.

    Increased Firepower REWORKED BUFF:
    - Duration increased from 60 to 300 seconds.
    - REMOVED ALL ORANGE EFFECTS.
    - Hitrate of all attacks is increased by 240.
    - All attacks are increased by 125.

    Energy Conversion Buff:
    - Duration decreased from 50 to 10 seconds.
    - Increases the equipped fairy's element by 10 to 15.
    - Movementspeed is increased by 2.
    - REMOVED Depending on your heat points, your attack power is increased from 2% to 10%.
    - Every 2 seconds: Restores 495 Playerlvlx5 HP.

    Draconium Energy Shield Buff:
    - REMOVED All elemental resistances are increased by 10%.
    - REMOVED If the High heating effect or higher is active, the opponents HP is reduced by 20% of the damage you take.
    - Incoming damage is reduced by 10% to 12%.
    - ADDED Movementspeed is increased by 1.

    Draconium Reflection Shield Buff:
    - REMOVED No HP Consumption.
    - ADDED Reflects the maximum received damage (max 12'000)

    Gravity:

    Pull:
    - Draws enemies to 1 fields away from you changed to Draws PLAYERS to 1 fields away from you.
    - REMOVED You receive 10 Grav Points and lose 0 Antigrav Points.

    Push:
    - REMOVED You receive 10 Anti-Grav Points and lose 0 Grav Points.

    Squash:
    - REMOVED The Target receives Gravitational Equilibrium when you attack while Knock out is active.
    - REMOVED You receive 25 Grav Points and lose 15 Antigrav Points.
    - Has a 50% to 60% probability of causing Knock Out.

    Anti-Gravitation Field Skill:
    - REMOVED You receive 30 Anti-Grav Points and lose 10 Grav Points.

    Rapid Escape:
    - REMOVED The target receives Gravitational Equilibrium when you attack while Gravitational Consequences is active.
    - REMOVED You receive 20 Anti-Grav Points and lose 5 Grav Points.
    - Has a 80% probability of causing [Hands off! PvP] to players and [Hands off! PvE] on monsters.

    Gravitation Field Skill:
    - Cool time increased from 25 to 45 seconds.
    - REMOVED You receive 35 Grav Points and lose 15 Anti-Grav Points.

    Hyper-Gravity Skill:
    - Cool time decreased from 60 to 30 seconds.
    - REMOVED Mp consumption of skills is reduced by 100% if gravitational equilibrium is active.
    - REMOVED You receive 40 Grav Points and lose 10 Antigrav Points.

    Anti-Gravitational Reflection Skill:
    - Cool time increased from 15 to 24 seconds.
    - REMOVED If Gravitational Equilibrium is already acrive, reactive Anti-Gravitation Field is triggered.
    - REMOVED You receive 25 Anti-Grav Points and lose 10 Grav Points.

    Zero Gravity:
    - REMOVED You receive 30 Anti-Grav Points and lose 10 Grav Points.

    Black Hole:
    - Cool time increased from 40 to 90 seconds.
    - Magic attack power is increased by 1100 to 1800.
    - Water element is increased by 1500 to 2500.
    - REMOVED Pulls enemeis from 5 spaces around the target together in one place.
    - REMOVED Has a 100% probability of causing Severe Gravitational Consequences.
    - REMOVED Increases damage by (current number of Grav and Anti-Grav Points)*40%. All Grav and Anti- Grav Points are consumed.
    - ADDED Has a 80% probability of causing [Null Space PvP] on players and [Null Space PvE] on monsters.

    Anti-Gravitation Field Buff:
    - 25% of incoming damage is reduced directly from your MP increased to 30%.
    - REMOVED All elemental resistances are increased by 30% if Gravitational Equilibrium is active.

    Hyper Gravity Buff :
    - Increases the equipped fairy's element by 20 to 30.
    - REMOVED The equipped fairy's element increases by 10 if Gravitational Equilibrium is active.
    - Magic attack power is increased by player lvlx1 to x3.
    - Mana for using skills is increased by 20% to 40%. (Side effect after 15. sec to 0.1 sec.)

    Anti-Gravitational Reflection:
    - REMOVED No HP/MP consumption.
    - REMOVED Up to level 4 there is a 100% chance of never getting a bad effect.
    - When you're defending, there is a 100% chance of 20% of the damage being reflected at the opponent.
    - ADDED reflects an opponent's bad effect with a probability of 100%.

    Floundering Buff:
    - REMOVED Ranged attacks are reduced by 10%.
    - REMOVED Magic attacks are reduced by 10%.
    - ADDED All attacks are reduced by 12%.

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